Design Perceptive

Cognitive Modeling

by tim on Jun.28, 2009, under Artificial Intelligence

I spent Saturday evening on a party barge on Lake Grapevine.  My wife and I had been invited by some friends from the Reality Abatement Bureau to go and listen to some dub step played by some of the coolest DJ’s in the metroplex.  Much to my surprise, my good friend David Hanson was there as a last minute step-in for someone else who decided not to come.

It’s always a good time when I get to speak with Dr. Hanson.  We spoke of Genetic Algorithms and how evolutionary development (ontogenesis), while continuous, is punctuated.  We particularly spoke of evolution at the social level and using a MMORPG as a breeding ground for social agents where player characters (controlled by humans, of course) provided the fitness score for these agents.

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